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ciro correia

BLOODBATH ON UNHOLY ISLAND – BOOK 1 OUT NOW

BLOODBATH ON UNHOLY ISLAND – BOOK 1 OUT NOW

After a long journey, Improv of Bloodbath on Unholy Island – Book 1 is officially here and available on my store.

This first chapter throws you straight into the dark. A lone traveller. A broken-down car on a remote Scottish road. And a chance encounter with a man who should never have stopped. What begins as bad luck spirals into something far worse—violence, desperation, and a night that leaves a trail of bodies behind it. At its heart, this is a story about survival, control, and the terrifying moment when you realise you’re no longer in charge of your own fate.

 

BOOK 2: THE TRAIL OF A KILLER (IN PROGRESS)

The story doesn’t stop there.

Book 2 picks up in the aftermath, as the pieces begin to fall into place. A relentless detective steps into the chaos, retracing the steps of a killer and uncovering a path that leads far beyond a single night of violence. What starts as a manhunt quickly becomes something deeper—something older. As the trail winds north toward the coast, questions begin to surface about a hidden past, a lost cargo, and an island tied to something that should never have been disturbed.

I’ve now completed the full script for Book 2, and the next phase begins: storyboarding. This is where the world really starts to take shape visually—panel by panel, moment by moment—bringing the tension, atmosphere, and scale of what’s coming to life.

More soon. The island is waiting.

Here is the bones of the script for book 2, for those who like this kind of thing. Please note © Ciro Correia 2026. All rights reserved. This material is original and may not be copied, distributed, or adapted without written permission.

This work is shared for review and collaboration purposes only. No reproduction, distribution, or derivative works are permitted without express written consent of the author.

BOOK 2: BLOODBATH ON UNHOLY ISLAND

Scene One: The Detective Arrives

Black panel. Silence.

CAPTION: The morning after.

CAPTION: The noise is gone. The damage isn’t.

PANEL 1: Exterior. The hotel sits under a grey Scottish sky. Police tape flutters in the wind. Squad cars. Forensics vans. Flashing lights muted in daylight.

PANEL 2: A black sedan pulls into frame. Engine cuts.

PANEL 3: The door opens. A polished shoe hits wet tarmac.

PANEL 4: LOZ M rises into frame. Long coat. Sharp eyes. Stillness. She takes in everything before moving.

PANEL 5: Behind her, KYLE emerges—tall, slightly dishevelled, notebook already in hand.

KYLE:
“Local police are calling it a spree. Random. Drug-related, maybe.”

PANEL 6: Loz doesn’t respond. She’s already walking.

LOZ:
“It’s not random.”


Scene Two: The Crime Scene

PANEL 1: Interior. Reception. Now clinical. Evidence markers. Blood stains still visible beneath the clean-up attempt.

PANEL 2: Loz stands in the centre of the room, perfectly still.

CAPTION (LOZ – internal):
Start at the beginning.

PANEL 3 (MIND PALACE – stylised): The room rewinds—blood rises, bodies re-form, chaos reconstructs.

PANEL 4: The JANITOR stands alive again. Turning toward the door.

PANEL 5: BOOM. Frozen mid-impact.

LOZ (soft):
“First victim. Entry point.”

PANEL 6: Receptionist—PHILLIS—reappears behind the desk, trembling.

LOZ:
“He asks a question.”

PANEL 7: Frank materialises—gun raised.

LOZ:
“Doesn’t wait for the answer.”

PANEL 8: BLAST. Freeze.

PANEL 9: Reality snaps back. Empty lobby. Silence.


Scene Three: The Pattern

PANEL 1: Loz crouches near the desk, studying blood spray.

LOZ:
“Controlled violence. Not frenzy.”

PANEL 2: Kyle flips through the hotel register.

KYLE:
“Name’s here. Ellie. Checked in two days ago.”

PANEL 3: Loz’s eyes flick up.

LOZ:
“Alone?”

PANEL 4: Kyle scans.

KYLE:
“Yeah… no—wait. No second name. But—”

PANEL 5: He turns the book toward her.

KYLE:
“No check-out.”

PANEL 6: Loz stands.

LOZ:
“She’s not a victim.”


Scene Four: The Staircase

PANEL 1: Loz approaches the stairs. The light shifts colder.

PANEL 2: Blood trail leading upward.

PANEL 3 (MIND PALACE): The trail becomes fresh again.

PANEL 4: Frank climbing. Gun ready.

PANEL 5: A shadow at the top—ELLIE.

PANEL 6: Gunfire exchange—frozen in a flash.

LOZ (quiet):
“She fought back.”

PANEL 7: Frank’s body falling.

PANEL 8: Freeze at the bottom of the stairs.

PANEL 9: Loz opens her eyes in reality—now standing over where the body had been.


Scene Five: The Third Presence

PANEL 1: Loz turns slightly. Something doesn’t sit right.

PANEL 2 (MIND PALACE): Another figure flickers into existence at the doorway.

PANEL 3: ROM—hesitant, holding a crowbar.

LOZ (whisper):
“There you are…”

PANEL 4: The scene plays—Rom dropping the crowbar, hands raised.

PANEL 5: Ellie firing past him.

PANEL 6: The two facing each other.

LOZ:
“Not partners. Not victims.”

PANEL 7: Close on Rom’s face—fear, confusion.

LOZ:
“Witness.”


Scene Six: Kyle’s Interruption

PANEL 1: Reality snaps back again.

PANEL 2: Kyle in the background, phone to his ear.

KYLE:
“Yeah… yeah, I understand—”

PANEL 3: Loz still staring at the stairs.

LOZ:
“They left together.”

PANEL 4: Kyle lowers the phone slowly.

KYLE:
“…Ma’am.”

PANEL 5: Loz turns.

PANEL 6: Kyle’s face is pale.

KYLE:
“There’s been another one.”


Scene Seven: The Garage

PANEL 1: Exterior. Police lights flash at the petrol station from Book 1.

PANEL 2: A covered body on a stretcher.

PANEL 3: Bullet holes in glass. Blood on tile.

PANEL 4: Loz steps under the harsh fluorescent lights.

CAPTION (LOZ – internal):
Earlier.

PANEL 5 (MIND PALACE): The scene rebuilds—

Rom at the counter.

The shop assistant.

Fear.

PANEL 6: Frank enters.

PANEL 7: Gun raised.

PANEL 8: BLAM.

PANEL 9: Freeze.


Scene Eight: The Connection

PANEL 1: Loz stands still in the present.

LOZ:
“He starts here.”

PANEL 2: She turns slightly.

LOZ:
“Not the hotel.”

PANEL 3: Kyle steps closer.

KYLE:
“CCTV caught two of them.”

PANEL 4: He hands over a tablet.

PANEL 5: Grainy footage—Frank dragging Rom.

PANEL 6: Loz studies Rom’s face closely.

LOZ:
“Not an accomplice.”

PANEL 7: Beat.

LOZ:
“A captive.”


Scene Nine: The Hunt Begins

PANEL 1: Loz hands the tablet back.

LOZ:
“So now we have three players.”

PANEL 2: She walks toward the exit.

LOZ:
“One dead.”

PANEL 3: Kyle follows.

LOZ:
“One running.”

PANEL 4: She stops at the doorway.

LOZ:
“And one… who has no idea what he’s involved in.”

PANEL 5: Close on Loz’s face.

Sharp. Focused.

LOZ:
“Find the girl.”


Scene Ten: Cut to Black

PANEL 1: The road. Same as before.

Fog. Endless.

PANEL 2: Ellie driving. Eyes fixed ahead.

PANEL 3: Rom in the passenger seat. Exhausted. Watching her.

ROM:
“What’s on the island?”

PANEL 4: Ellie doesn’t look at him.

ELLIE:
“Something people kill for.”

PANEL 5: Close on her eyes.

ELLIE:
“And something people really shouldn’t find.”

PANEL 6: Wide shot. The car disappears into the mist.

CAPTION: North.

CAPTION: To the island.


Scene Eleven: The Lead

PANEL 1: Interior, garage. Fluorescent lights hum. Loz stands in the reconstructed silence of the crime scene.

PANEL 2: A LOCAL POLICE OFFICER approaches, hesitant.

OFFICER:
“Detective… we’ve got something.”

PANEL 3: Loz turns slightly. Still composed.

OFFICER:
“Car found a few miles back. Abandoned. Tire’s blown.”

PANEL 4: Close on Loz’s eyes. A click of recognition.

LOZ:
“Not abandoned.”

PANEL 5: Kyle looks up.

LOZ:
“Interrupted.”

PANEL 6: Loz turns to Kyle.

LOZ:
“Go. Check it. Registration, prints, anything personal.”

PANEL 7: Kyle nods, already moving.

KYLE:
“On it.”

PANEL 8: Loz watches him go.

LOZ:
“I’m heading north.”

PANEL 9: Kyle pauses.

KYLE:
“You sure?”

PANEL 10: Loz already walking.

LOZ:
“They’re not running blind.”


Scene Twelve: Instinct

PANEL 1: Exterior. Loz’s car cuts through the highland road.

CAPTION (LOZ – internal):
Frank.

PANEL 2: Quick flashes—Frank laughing, boasting (memory fragments).

FRANK (echo):
“Haul of a lifetime…”

PANEL 3: Another flash.

FRANK (echo):
“Island, bruv. Proper treasure.”

PANEL 4: Loz driving, focused.

LOZ (internal):
You don’t brag unless you believe it.

PANEL 5: Road sign flashes past: COASTAL ROUTE.

PANEL 6: Loz grips the wheel.

LOZ (internal):
They’re not hiding.

PANEL 7: Her foot presses the accelerator.

LOZ (internal):
They’re heading somewhere.


Scene Thirteen: The Harbour Road

PANEL 1: Ellie’s car winds down a steep, narrow road. The sea opens up ahead—grey, vast.

PANEL 2: A small harbour village. Quiet. Almost empty.

PANEL 3: The ferry dock. No boat.

PANEL 4: Rom squints out.

ROM:
“No boats?”

PANEL 5: Ellie scans the horizon.

ELLIE:
“It’ll be on a return run.”

PANEL 6: The car pulls into a gravel car park.


Scene Fourteen: The Café

PANEL 1: A small café attached to the ferry office. Windows fogged. Old signage.

PANEL 2: Inside. Warm, worn, quiet.

PANEL 3: Ellie and Rom slide into an old leather booth.

PANEL 4: A waitress drops two coffees.

PANEL 5: Silence hangs.

ROM:
“So…”

PANEL 6: Ellie leans back.

ELLIE:
“You want the story.”

PANEL 7: Rom leans forward, eager.

ROM:
“I really do.”


Scene Fifteen: The Discovery (Flashback Begins)

PANEL 1: National Archives. Dust. Papers. Dim light.

ELLIE (V.O.):
“I found it by accident.”

PANEL 2: Ellie flipping through old maritime records.

ELLIE (V.O.):
“A ship. 1800s. Cargo vessel.”

PANEL 3: Sketch of a ship in a ledger.

ELLIE (V.O.):
“It sailed into Scottish waters…”

PANEL 4: Dark illustration—an island in fog.

ELLIE (V.O.):
“And never came back.”


Scene Sixteen: The Cargo

PANEL 1: Crew members sick. Pale. Dying.

ELLIE (V.O.):
“Crew started dying on the journey.”

PANEL 2: Crates marked with obscure symbols.

ELLIE (V.O.):
“Cargo from mainland Europe.”

PANEL 3: Men burying something on a remote island.

ELLIE (V.O.):
“They didn’t deliver it.”

PANEL 4: Shovels hitting earth.

ELLIE (V.O.):
“They buried it.”


Scene Seventeen: The Key

PANEL 1: A triangular stone. Intricate carvings. Red jewel glowing faintly.

ELLIE (V.O.):
“It was sealed.”

PANEL 2: Captain holding the object.

ELLIE (V.O.):
“Locked with a key.”

PANEL 3: Ship burning in the bay.

ELLIE (V.O.):
“The captain sank the ship himself.”

PANEL 4: Two survivors rowing away.

ELLIE (V.O.):
“Only two men left alive.”


Scene Eighteen: Back to Café

PANEL 1: Rom, absorbing.

ROM:
“And they just… left it there?”

PANEL 2: Ellie nods.

ELLIE:
“And took the key as far away as possible.”

PANEL 3: Rom leans in.

ROM:
“How bad are we talking?”

PANEL 4: Ellie holds his gaze.

ELLIE:
“Bad.”

PANEL 5: Beat.

ELLIE:
“And very, very valuable.”


Scene Nineteen: The First Mate

PANEL 1: Old house. Attic. Dust motes.

ELLIE (V.O.):
“I tracked the first mate’s family.”

PANEL 2: Ellie opening a diary.

ELLIE (V.O.):
“They knew nothing.”

PANEL 3: Pages filled with frantic writing.

ELLIE (V.O.):
“But he did.”


Scene Twenty: Marrakesh

PANEL 1: Heat. Colour. Markets.

ELLIE (V.O.):
“The captain went to Marrakesh.”

PANEL 2: Old correspondence—maps, letters.

ELLIE (V.O.):
“He hid the key.”


Scene Twenty-One: Frank

PANEL 1: Dim pub. Ellie sits across from Frank.

ELLIE (V.O.):
“That’s when I found him.”

PANEL 2: Frank smiles—charming, but wrong.

FRANK:
“Treasure hunt, yeah? Sounds like my kinda party.”

PANEL 3: Ellie watching him carefully.

ELLIE (V.O.):
“I should’ve walked away.”


Scene Twenty-Two: The Guardians

PANEL 1: Old Moroccan house. Heavy doors.

ELLIE (V.O.):
“The key wasn’t unguarded.”

PANEL 2: Men watching from shadows.

ELLIE (V.O.):
“They called themselves…”

PANEL 3: Leader sits across from Ellie and Frank.

LEADER:
“You must forget this.”


Scene Twenty-Three: The Warning

PANEL 1: Leader calm, controlled.

LEADER:
“What lies there is not treasure.”

PANEL 2: Ellie, firm.

ELLIE:
“You have the key.”

PANEL 3: The stone is brought in.

PANEL 4: Close on it—triangular, carved, red jewel burning.

LEADER:
“We protect it.”


Scene Twenty-Four: The Break

PANEL 1: Frank—silent until now.

PANEL 2: Gun appears.

FRANK:
“Cheers for that.”

PANEL 3: BLAM. Leader drops.

PANEL 4: Chaos. Gunfire.

PANEL 5: Ellie screaming.

ELLIE:
“Frank, what are you doing?!”

PANEL 6: Frank grinning, wild.

FRANK:
“We got the key, didn’t we?”


Scene Twenty-Five: The Escape

PANEL 1: Ellie grabs the stone.

PANEL 2: They run through corridors under fire.

PANEL 3: Bullets tear walls apart.

PANEL 4: They escape into the night.


Scene Twenty-Six: The Split

PANEL 1: Safehouse. Tension thick.

ELLIE:
“We split.”

PANEL 2: Frank pacing.

FRANK:
“London. Isle of Dogs. Don’t mug me off.”

PANEL 3: Ellie nods—but her eyes say otherwise.


Scene Twenty-Seven: The Hunter

PANEL 1: Isle of Dogs. Empty meeting point.

PANEL 2: Frank alone.

PANEL 3: He sniffs the air, smiling.

FRANK:
“Time to hunt, eh…”


Scene Twenty-Eight: Back to Café

PANEL 1: Ellie finishes.

ELLIE:
“And you know the rest.”

PANEL 2: Rom sits back, stunned.

ROM:
“Yeah… I do.”

PANEL 3: Ellie looks out the window.

ELLIE:
“We’re close now.”


Scene Twenty-Nine: Loz Closes In

PANEL 1: Loz driving.

PANEL 2: Road sign: FERRY / ISLAND ROUTE.

PANEL 3: Smaller text beneath—Gaelic name.

PANEL 4: Loz reads it.

LOZ (quiet):
“Unholy…”

PANEL 5: She swerves into the turn.


Scene Thirty: Too Late

PANEL 1: Loz pulls into the harbour.

PANEL 2: Sees the parked car.

PANEL 3: She steps out, scanning.

PANEL 4: Looks toward the sea.

PANEL 5: A ferry moving away.

PANEL 6: Distant island in the mist.

PANEL 7: Close on Loz’s face.

A small smile.

LOZ:
“Got you.”


Scene Thirty-One: The Crossing

PANEL 1: Ferry deck. Wind. Grey sea.

PANEL 2: Ellie and Rom lean on the railing.

ROM (grinning):
“So… ancient evil treasure island. Sounds fun.”

PANEL 3: Ellie smirks.

ELLIE:
“Yeah. What could go wrong?”

PANEL 4: They laugh.

PANEL 5: The island looms closer.

PANEL 6: Ellie’s smile fades slightly.

PANEL 7: Close on her eyes.

Uneasy.

ELLIE (quiet):
“…yeah.”

PANEL 8: Wide shot. Ferry cutting through dark water toward the island.

CAPTION: Something waits.

 

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